One of the things that PI & DIP lack is the ability to tile a texture with the click of one button, but it is possble, with just a little work. This is possible to do in ALL versions of PI & DIP. I have completed this lessons in DIP9 Suite.

First pick a texture. I have opened this texture

Now you will need to open a new blank area. You do this by clicking

Or, go to the top, click FILE/NEW. Here you can adjust the size of your new texture or wait until you are through, but this may mess up your texture, so I do it now. Go to FORMAT/RESIZE IMAGE. Now enter the size you want. Most of the preset textures in PI & DIP is 750x1050 pixel, so if you want your texture to look good without it being stretched, this would be a good size to use.

Once you have your new project resized to your liking, you will now go to the side bar, and grab your open texture, holding down your mouse button, you will drag it to your blank new project and let it go...

I place mine in the upper lefthand corner. Then I duplicate it 3 times. You can do this by right clicking and selecting COPY and then right clicking and selecting PASTE. You can also go to the top click EDIT/DUPLICATE WHOLE PICTURE. Or use the keys CTRL+d. Any of these will work!

Once you have 4 of the texture blocks, you will place them into a larger square. Once you do this, you will select each one, by clicking on one, then holding down the CTRL button and clicking on each of the others. Once you have them all selected, a little lock will appear, you need to close that lock by clicking on it...

Now you have one larger square. Again duplicate this square, 3 more times and then place them together. Until you have the whole blank area filled with your texture. Once it is filled, save it in PI/DIP format and keep it in a folder, you now have a tiled texture that can be applied in PI/DIP and will not stretch!

You can do the same with a texture that has pictures, just be sure to line up your pictures. In PI2000 you can actually add these to your texture folder, so when you open your program, they are right there! But any version that keeps the files on a disk, you can not add these new textures (or at least I don't know how!).

You can also use picture type things like this little heart background.

Just make sure you line up the squares and lock them, then duplicate them and fill your space up.

If you make a folder to keep these in then when you are working on a project, you just open one of your own textures and use it. You could also make the texture as big as a scrapbook page, if you wanted to.

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